Hay Day and Clash of Clans
Hay Day and Clash of Clans are undoubtedly total success and proof that the freemium works much users complain of this model. It has allowed Supercell, the creator of both titles, out of nowhere and become a multimillion dollar company with only two games. And now go to the third: Boom Beach.Canadians (and those are something crafty with regional preferences of App Store) take some months to Boom Beach on the App Store, testing servers over a period of official tests. But the game is now officially available worldwide, so I have to take a look and see if Supercell may have given his third hit.
Boom beach: same mechanics but new factors
boom base supercellEn beach we distinct military part on the pier, where we will train troops to attack islands invaded by an army with bad intentions.
Within thirty minutes of the game and we realize that Boom Beach is not an exact clone of Clash of ClansLlevo playing almost year and a half to Clash of Clans, so nothing more to see the look of the game itself I could not avoid judging as clone. We have an area to set up a base of operations, with buildings that have to be improving, gather resources, train armies and to repel the invaders. The mechanics of the game and the business is the same as Clash of Clans, but when you take time playing you realize some quirks.
First, note that Supercell has greatly improved graphical quality. Boom Beach is the first title to be launched on a retina display iOS ecosystem, and it shows even knowing that the other games are optimized. Everything looks crisper, can zoom into the field without losing definition, the effects are much better ... it must be said that the most powerful processors in iPads and iPhones now have had something to do, but also recognize that in Supercell have not risen to their laurels. The loading and overall speed of the game also improved.
Improvements in graphic detail and game performance are appreciated
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boom supercellCuidado beach with compulsive buying gems: in Clash of Clans can come in to spend tens of thousands of dollars. It is not an exaggeration.
The game also has variations: whereas before the gems are mainly invested in building or improving more buildings while now we can only build or improve a building at the same time. Gems, therefore, serve more as a simple throttle to save waiting and motivation to spend money through in-app purchases.
Another difference lies in Clash of Clans Attacks: Boom Beach in the surviving soldiers back to base and therefore do not have to continually rebuild our army from scratch. It also changes the order in which the soldiers attack the buildings, with supplements that help to focus on the enemy defenses. In return, we map unfolds slowly and paying for it with our resources.
Recommended, but in moderation
boom supercellParece beach for a while we'll improvements: this village is the best player in Spain now.
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In my view, the best way to enjoy Boom Beach is avoiding buying or accelerate Boom Beach nada¿Tiene potential to be another great game Supercell? Yes, of course. It follows the same logic as their other two games, but it also has original features. It retains the mechanical, but with improved graphics. And most importantly, engages with a frame of a player Clash of Clans advantage has never finished and we lose nothing if we decide not to pay.
My responsibility will be advised not to take it for one of those games that can get to govern our time (and that is fatal to productivity), but my gamer I recommend without hesitation. Make use both notices responsibly. I leave you with a photo gallery of some parts of the game.
